AXOM
Axom provides a robust, flexible software infrastructure for the development of multi-physics applications and computational tools.
operators Directory Reference

Files

file  clip.hpp
 Consists of a set of methods to clip a primal primitive against another primal primitive.
 
file  closest_point.hpp
 Consists of a set of methods that compute the closest point on a geometric primitive B from another geometric primitive A.
 
file  compute_bounding_box.hpp
 Consists of functions to create bounding boxes.
 
file  compute_moments.hpp
 Consists of a set of methods to compute areas/volumes and centroids for Polygon and CurvedPolygon objects composed of nonrational BezierCurve objects.
 
file  evaluate_integral.hpp
 Consists of methods that evaluate integrals over regions defined by Bezier curves, such as 2D area integrals and scalar/vector field line integrals.
 
file  in_curved_polygon.hpp
 Consists of methods that test whether a given query point is inside a given curved polygon.
 
file  in_polygon.hpp
 Consists of methods that test whether a given query point is inside a given polygon.
 
file  in_polyhedron.hpp
 Consists of methods that test whether a given query point is inside a given polyhedron.
 
file  in_sphere.hpp
 Consists of methods that test whether a given query point is inside the unique sphere circumscribing a 2D triangle or a 3D tetrahedron.
 
file  intersect.hpp
 Consists of functions to test intersection among geometric primitives.
 
file  intersection_volume.hpp
 Consists of a set of methods to find the volume of intersection (clipping) between a primal primitive and another primal primitive.
 
file  is_convex.hpp
 
file  orientation.hpp
 Consists of a set of templated (overloaded) routines used to calculate the orientation of a given point to another geometric entity.
 
file  split.hpp
 Consists of a set of methods to split a primal primitive into (a collection of) another primal primitive.
 
file  squared_distance.hpp
 Consists of a set of templated (overloaded) routines used to calculate the squared distance between two geometric entities.
 
file  winding_number.hpp
 Consists of methods to compute winding numbers for points with respect to various geometric objects.