AXOM
Axom provides a robust, flexible software infrastructure for the development of multi-physics applications and computational tools.
axom::bump::MeshInput Struct Reference

A mesh input containing a Blueprint mesh and some mapping array views. More...

#include </home/docs/checkouts/readthedocs.org/user_builds/axom/checkouts/main/src/axom/bump/MergeMeshes.hpp>

Public Attributes

conduit::Node * m_input {nullptr}
 Pointer to Blueprint mesh. More...
 
axom::ArrayView< axom::IndexTypem_nodeMapView {}
 Map for mesh nodeIds to nodeIds in final mesh. More...
 
axom::ArrayView< axom::IndexTypem_nodeSliceView {}
 Node ids to be extracted and added to final mesh. More...
 
std::string m_topologyName {}
 The name of the topology to use. More...
 

Detailed Description

A mesh input containing a Blueprint mesh and some mapping array views.

Member Data Documentation

◆ m_input

conduit::Node* axom::bump::MeshInput::m_input {nullptr}

Pointer to Blueprint mesh.

◆ m_nodeMapView

axom::ArrayView<axom::IndexType> axom::bump::MeshInput::m_nodeMapView {}

Map for mesh nodeIds to nodeIds in final mesh.

◆ m_nodeSliceView

axom::ArrayView<axom::IndexType> axom::bump::MeshInput::m_nodeSliceView {}

Node ids to be extracted and added to final mesh.

◆ m_topologyName

std::string axom::bump::MeshInput::m_topologyName {}

The name of the topology to use.


The documentation for this struct was generated from the following file: